Devlog 6
Shattered » Devlog
For this week, as promised, I made models for the remaining enemies. The next step is the creation and implementation of sounds for them, as well as the creation of AI. Despite their similarities, each requires a specific approach and tweaking.
As soon as the enemies and environmental objects are ready, I will start designing a new location. I have some ideas for platforming and enemy placement, but it's impossible to be sure until I build and test them.
I hope to be able to build a second location by the end of May and then start working on a second boss fight. If anything changes I'll let you know here, so stay tuned!
Get Shattered
Shattered
Uncover secrets of the enchanted forest!
Status | In development |
Author | ElderMist |
Genre | Adventure, Platformer |
Tags | 3D, Atmospheric, Exploration, Furry, Indie, Metroidvania, Singleplayer, Unreal Engine |
Languages | English, French, Russian, Chinese |
Leave a comment
Log in with itch.io to leave a comment.