Devlog 3


It’s been a month since the launch of the game. In the first week it was really great, but over time it showed stable but small results. Overall, the work over fixing bugs and polishing things was absolutely necessary. As a first playtest, if I might say so, it went well and showed me what worked as I initially planned and where it did not. So, I am happy that most of you enjoyed the game or at least admired my efforts. 

For now I am working on new content. First of all, I figured out a complete idea about the second location. Moreover, I am currently working on new enemies. However, the past few weeks were not really productive, but now I have more free time and am looking forward to increasing the speed of development. I don’t know when there will be the next content update, nevertheless, I’ll keep posting devogs and share all the process.

Get Shattered

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